01 November 2008

Quick Note About a Pally Change I Came Up With

I had an idea last night about how to keep holy paladins able to solo while allowing ret to have seals and judgments nerfed for whatever reason.

1. Put two talents of however many points into holy. One that has some conversion of strength->spellpower and the other that converts stamina->mana/5. Exact conversion rates can be determined later.

2. Scrap all plate spellpower gear.

3. Profit!

The basic idea here is twofold. First, holy paladins are the only spec in the game now that has a set of gear all their own. Second, it's very flavorful to have a "holy warrior" type character that can heal more the stronger he is, and can last longer healing if he has more stamina.

Using str/stam/crit plate dps gear, the holy pally would have spellpower/mp5/crit which is exactly what they're after. If they stack too much tank gear, then they can heal forever, but they lose spellpower. This may not be a complete fix for the entire class, but I think it's a step in the right direction.

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