11 August 2008

The Problem with Random Drops. . .

is that they're random. But sometimes it doesn't seem that way.

For instance, my guild is comprised of my two brothers, my girlfriend's two sisters, and a couple of friends. This leaves us with at least one spot on our Kara runs that we need to fill every Sunday. Well, I say "need" but we really can 9-man it. It's just a good way to keep the pace and get it done in a reasonable amount of time. We have all the tanks and healers, so we just need one little dps to come along. Three of the last 4 weeks, however, when we pug we end up with someone so horrible that the healers out dps them on some fights. 

This in and of itself isn't as bad as the fact that the loot table seems to sense this and want to improve them somehow. Every boss drops something this 10th can use. We even had a hunter rolling on resto shammy gear because "I can wear it, too."

Even this last week, when we had to pug 3 and actually got people who know what they're doing, we ended up giving everything to an elemental shaman.

I guess I wouldn't care as much if we weren't trying to gear up a couple of alts. All of the mains in the guild are in full badge and/or PvP gear, so we don't need anything that Kara can drop (except those damn enchanting formulas!). But to go in every week and have gear drop that nobody can use except the 150 dps hunter is just frustrating.

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